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[Playio]๐Ÿง  D60 ROAS Hits 101% โ€” Why User-Centric Marketing Matters More Than Ever

#campaignstudy #ROAS #retention #MAU #events #seminar #playx4

2025.05.14 | ์กฐํšŒ 1.12K
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ํ”Œ์˜ค๋ ˆํ„ฐ์˜ ํ”„๋กœํ•„ ์ด๋ฏธ์ง€

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์ฒจ๋ถ€ ์ด๋ฏธ์ง€

Hello from Playio!
May is here with sunshine and fresh momentumโ˜€๏ธ
In this monthโ€™s Playio Letter, weโ€™re spotlighting a campaign that achieved D60 ROAS of 101% by focusing on user behavior design, not just user acquisition.
Weโ€™re also excited to share two upcoming events where weโ€™ll be meeting partners face-to-face. MAU Vegas and PlayX4 Korea!


Summary๐Ÿ“Œ

  • A deep dive into a campaign that reached 101% ROAS by designing the user journey
  • Meet us at MAU Vegas for global marketing insights
  • Letโ€™s connect at Koreaโ€™s biggest gaming event, PlayX4!

 

๐Ÿ’กA Campaign That Focused on User Behaviorโ€”Not Just Installsโ€”Hit D60 ROAS 101%

์ฒจ๋ถ€ ์ด๋ฏธ์ง€

Introducing the I9: Inferno Nine campaign by Leniu Games, powered by Playio!

The strategy? Instead of simply driving traffic, the focus was on designing a user journey that encourages session depth, growth, and eventual monetization.

The results speak for themselves:

  • D60 ROAS of 101%
  • D1 Retention of 80%
์ฒจ๋ถ€ ์ด๋ฏธ์ง€

Letโ€™s break down the Playio-powered strategies that led to long-term performance:

 

๐ŸงญPlayio Time Quest: Driving Early Engagement

โณHooking users in with our โ€œPlay 30-minute Time Questsโ€

We centered the campaign around "30-minute Time Quests" that reward users for staying in the game. โœท Key Point: Simple but compelling quests help secure early session duration. โœท Results: Increased average playtime + D1 Retention at 80%

 

๐Ÿ”“Hidden Quests: Mapping Out the User Journey

From character creation to reaching Level 500, we introduced a progressive quest system that rewarded users at key milestones. โœท Key Point: Character Creation โ†’ Lv. 20 โ†’ Lv. 110 โ†’ Lv. 300 โ†’ Lv. 500 โ†’ First Purchase Always show the next goal to keep users immersed. โœท Results: Motivated long-term engagement + D60 ROAS of 101%

 

๐ŸŒฑUX That Prioritizes Growth Over Monetization

Instead of directly prompting in-app purchases, the campaign emphasized a sense of achievement through gameplay. โœท Key Point: Users perceived quests as rewards for growth, not payments. โœท Results: Lower entry barrier โ†’ Achieved D7 ROAS of 30%!

 

๐Ÿ“ŠWhy It Worked: Campaign Structure Built Around User Behavior

The reason this campaign consistently drove ROAS over 60 days?

Because it was designed around the user journeyโ€”from day one to high-level play.

 

๐Ÿ”Want to learn more about how Playio builds long-term ROAS performance?

๐Ÿ‘‰ Click here to read the full story.


 

๐ŸŒMeet Playio at MAU Vegas โ€” Where Mobile Marketers Connect!

์ฒจ๋ถ€ ์ด๋ฏธ์ง€

From May 20โ€“22, Playio will be attending MAU Vegas 2025, the premier global conference bringing together mobile marketers, advertisers, and solution providers from around the world.

Weโ€™re excited to connect with industry leaders and share insights on:

  • Performance marketing strategies
  • Retention-based monetization models
  • Real-world campaign execution and results

 

๐Ÿ“ Event Details

  • Date: May 20 (Tue) โ€“ May 22 (Thu), 2025
  • Location: MGM Grand, Las Vegas
  • Attendees: 2,000+ professionals from the global mobile app industry
  • Sessions: Keynotes, 1:1 meetings, industry showcases, expert panels, and more

 

๐Ÿ™‹โ€โ™‚๏ธLetโ€™s talk if youโ€™re:

  • A game publisher aiming to improve long-term ROAS
  • Exploring UA strategies focused on retention, not just installs
  • Reworking your monetization structure for better performance
  • Preparing for global expansion as a mobile developer

 

Interested in meeting us at MAU Vegas?

๐Ÿ‘‰ Click the button below or reach out via email โ€” weโ€™d love to connect!

๐Ÿ“ฉ sales@gna.company


 

๐ŸŽฎLetโ€™s Meet at PlayX4 โ€” Koreaโ€™s Largest Gaming Event!

์ฒจ๋ถ€ ์ด๋ฏธ์ง€

Playio is headed to PlayX4, happening May 22โ€“23 at KINTEX in Ilsan, Korea!

Join us for 1:1 business meetings where weโ€™ll be sharing practical insights and strategies for mobile game advertising.

If you're exploring new UA strategies or looking to optimize revenue performance, come find answers with Playio at PlayX4.

 

๐Ÿ“ Event Details

  • Dates: May 22 (Thu) โ€“ May 23 (Fri), 2025
    • (Full PlayX4 runs through May 25, Sunday)
  • Location: KINTEX Exhibition Center 1
  • Playio Session: Online/Offline 1:1 Business Meetings

Other highlights include: B2B networking, publisher booths, new game demos, esports, cosplay events, and more.

 

๐ŸงฉWhat Weโ€™ll Be Sharing at PlayX4

  • Strategies for maximizing long-term ROAS through user journey design
  • How to use playtime-based rewards to drive both UA and monetization
  • Real-world examples of behavior-driven quest systems
  • Marketing insights grounded in performance data

 

We hope to see you there!

Letโ€™s unlock growth โ€” not just installs โ€” together.

 

๐Ÿค If youโ€™ve got any questions, please feel free to send us an email!

๐Ÿ“ฉ sales@gna.company


Marketing by Playtime!

Rewarding Time. Driving Growth. Powered by Playio.

 

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